Well, and now for the sets.
The biggest challenge in building the sets was to give a good foundation for all the green screen and matte painting work that followed in each and every one of the shots. We only built small parts of "hell", knowing that the sky, mountains, and sometimes the other characters were to be added later.
As with the devil, we used found objects from scrapyards, old trees and other strange stuff laying in the backyard. These objects aesthetics would be the foundation of the gritty look we were looking for, and the inspiration for all the digital work we did afterwards.
Here are some examples of stuff we used, and first the sexier ones:
yep, this are gummy bears. they light up like pros |
the exit sign is a plastic soap box, and the portal is an old picture frame. more electrocuted bears on top |
and now for raw materials:
oak tree bark |
petrified alien droppings |
If you know what the hell this is, please tell me |
this started with this box |
one design that we didn't keep, it wasn't mean enough |
the chosen design, and color tests with the puppet to see if everything matches |
The gypsum is modeled and textured by hand, and colored with acrylics and other organic pigments like coffee, cinnamon and cardamon. It sure smelled good building it....
Actually that's it. the same ideas and techniques were used throughout the hole production, in order to keep continuity and style.
Next post i am going to show some examples of the different animation setups we had to deal with, including a suffering vocalist, falling bears and a summary execution.
keep posted. as always, questions are more than welcome.
Cheers!